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Page 3 of 17 · 165 updates

Latest updates
Jul 17, 2026

Publish now deploys exactly what you see

Cloud publishing got a stronger guarantee: Publish deploys the exact code that is in your workspace at the moment you press the button - every time, no matter what the AI has been doing with Git behind the scenes.

Previously, if the AI organized its work into a Git branch, a publish could quietly ship an older version of your app, or fail repeatedly with a cryptic Git error that retrying never fixed. That whole class of problems is gone:

  • What you see is what ships. Publish captures your current workspace state as a single immutable version - unsaved edits included - and deploys exactly that. Branches, background commits, and Git bookkeeping can no longer change what goes live.
  • Every publish shows its source. The publish dialog and history now identify each attempt by its branch and version - so "what exactly is live right now?" always has a clear answer, for you and for the AI.
  • Honest errors instead of retry loops. In the rare case your workspace is genuinely out of sync with the published history, Publish stops before touching production and explains what happened in plain words - your live site stays untouched, and the AI can see the same explanation and fix the mismatch for you.
Jul 17, 2026

A roomier desktop editor, with less chrome

On desktop, the editor no longer carries a top navigation bar. The space it used to take now belongs to your work.

  • The project menu moved into the panel row. Rename, settings, and everything you used to reach for up top now sit right next to your tabs, where the rest of your project controls live.
  • Publish rides the preview toolbar. The Publish button is now on the preview, exactly where you are already looking when you are ready to ship.
  • A taller canvas and a calmer screen. Fewer bars competing for attention means more room for your code and your live preview, and the controls you need are next to the work instead of parked at the top.

Nothing was taken away - every action still has a home, just a better one. On phones and tablets the familiar top bar stays, so smaller screens are unchanged.

Jul 17, 2026

Switch workspaces from one tidy corner

The top of the sidebar now holds a workspace switcher. Your personal space and any team workspaces you belong to are one click apart, and the switcher always shows which one you are working in.

Your account controls moved in behind it - profile, plan, and workspace settings now live under the switcher instead of being scattered around the screen. One tidy corner tells you who you are and where you are building, and gets you between workspaces without hunting for a menu.

Jul 17, 2026

See your projects, not just their names

On desktop, each project in the sidebar now shows a thumbnail - a screenshot of the project itself - so you recognize the one you want by sight instead of reading down a list of names.

Hover a project and a larger preview pops up, giving you a fuller look before you open it. Finding the right project across a long list is now a glance, not a hunt.

Jul 17, 2026

Size the sidebar to fit your work

The project sidebar is now resizable. Drag its edge to make it as wide or as narrow as you like, from a slim strip to a roomy panel. Double-click the edge to snap back to the default width.

Playcode remembers the width you chose and brings it back every time you return, on every screen.

Jul 16, 2026

All your settings live in one place

Settings is now one word. Everything that used to hide in the Preferences and Appearance menus - theme, language, editor options, AI defaults - lives in a single Settings modal you can open from anywhere.

The modal is grouped by scope, so it is always clear who a setting affects:

  • Project - name, archive, publish address and custom domains, plus how the project runs: watermark, live reload, SPA mode, live view delay, loop protection, and production build options. This group appears when you open Settings from inside a project.
  • You - profile, appearance, editor preferences, and your AI defaults (model tier, effort, context, voice input). These follow you across all workspaces.
  • Workspace - general settings, people and teams, billing and plans, usage, and the affiliate program.

Two behaviors worth knowing:

  • A chat keeps whatever quality settings you give it; a new chat starts from your defaults in Settings.
  • To make the current chat's setup your default, use Set as my default right in the build-quality dialog - one tap, no extra dialog.

The project menu now holds only actions. Every knob has a home in Settings.

Jul 16, 2026

Clear confirmation for important AI setting trade-offs

Playcode now asks for confirmation before you increase context above Medium, switch to Ultra, or move from a stronger model to Economy.

Each dialog explains the practical trade-off without discouraging the choice. Economy highlights lower credit use and explains what to do if a complex task starts repeating; larger context and Ultra explain their higher credit use. Re-selecting the current mode, lowering context, or leaving Ultra remains immediate.

Jul 15, 2026

GPT-5.6 Sol is now the default Pro model

Pro mode now starts with GPT-5.6 Sol, OpenAI's flagship model for complex builds, detailed design work, and difficult debugging.

Your existing model choice is preserved if you selected one yourself. You can switch the Pro model at any time from the build-quality picker or Preferences > AI Model > Quality Model.

Jul 14, 2026

Browse and edit your Cloud project files

Cloud projects now have a File Explorer. Open the Files tab in the editor's left panel to browse everything the AI built for you - and edit any file yourself.

  • Browse your whole project. Folders load as you expand them, so even huge projects open instantly.
  • Edit with a real code editor. Click a file to open it in a tab with syntax highlighting. Changes save automatically to your app.
  • Stays in sync with the AI. When the AI finishes making changes, the file tree and your open files refresh on their own.
  • Full file management. Create, rename, delete, and download files and folders right from the tree - folders arrive as a single archive.
  • Upload from your computer. Drop files or whole folders onto the tree (structure preserved), or use the upload button.
  • Markdown preview. Open any .md file and flip between source and a rendered preview.
  • Drag to move. Reorganize your project by dragging files and folders in the tree.

Your files live on your app's own server, so what you see in the explorer is exactly what your app runs. Big or binary files (images, archives) show a summary card with a download button instead of opening as text.