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Nuevas funciones, mejoras y correcciones.Lanzamos mejoras cada semana.

Page 2 of 17 · 165 updates

Latest updates
Jul 24, 2026

Collaborators on Pro projects are no longer blocked by the free limit

Sharing an editable link from a Pro workspace now works the way it should: any number of collaborators can join at the same time, and they do not need a Playcode account - opening the link is enough.

Previously, collaborators who were not signed in could be turned away with a "collaboration limit reached" message even when the project owner was on Pro. That check now runs on our servers against the project's actual plan, so it can no longer misfire.

Free projects keep the existing limit of 2 people at once, and the project owner now sees a notice when someone was turned away - the AI agent working in your project no longer counts toward that limit.

Jul 24, 2026

Quality tier now defaults to Claude Opus 5

The Quality build tier now runs on Claude Opus 5 by default - Anthropic's newest Opus, with noticeably sharper reasoning on multi-step build and edit work. New chats on Quality pick it up automatically; no setting to change.

Opus 5 thinks before it answers, so expect it to spend a little longer - and a few more credits - on hard tasks than the model it replaces. Claude Opus 4.8 is still one click away if you want the leaner option for everyday pages.

Switch any time in the Choose build quality dialog, or set your account-wide default in Settings -> AI defaults.

Jul 24, 2026

Turning link editing off now applies to connected visitors instantly

When you switch your project's shared link from "can edit" to view-only, everyone who already has the project open now loses edit access within a second - their editor switches to a read-only state with a clear notice. Turning editing back on unlocks connected visitors just as instantly.

Previously the toggle only applied to people who opened the link *after* the change: visitors who were already connected could keep typing until they reloaded the page, which made the setting look broken.

Jul 23, 2026

New model: Kimi K3

Kimi K3, Moonshot's flagship model, is now available in the Choose build quality dialog. It brings a 1M-token context window, always-on reasoning, and vision - so it can hold a very large project in context, think through multi-step changes, and read the screenshots or mockups you attach.

Pick it per chat like any other model, or set it as your account-wide default in Settings -> AI defaults. It is a strong fit for large builds where the whole codebase matters.

Jul 22, 2026

Quality tier now defaults to Claude Opus 4.8

The Quality build tier now runs on Claude Opus 4.8 by default - our strongest all-round model for building and editing apps. New chats on Quality pick it up automatically; no setting to change.

Prefer a different model? Every option is still one click away in the Choose build quality dialog, and your account-wide default lives in Settings -> AI defaults.

Jul 22, 2026

Pick a different AI model per chat

The model you pick in the Choose build quality dialog now applies to that chat only. Open another chat, pick a different model, and run them side by side - one choice no longer follows you across every conversation.

Your account-wide defaults still live in Settings -> AI defaults, and the Set as my default row in the dialog now promotes your current models too, along with mode, effort, and context.

Jul 20, 2026

Published projects now live on playcode.site

Published browser projects are now served from yourproject.playcode.site (previously on playcode.io). The new address shows up in the editor and dashboard, ready to copy and share.

If you shared an older playcode.io project link, visitors now see a short notice pointing them to the new .site address - reshare the new link wherever you posted the old one. Custom domains you've connected are unaffected and keep working as-is.

Jul 20, 2026

Cloud conversion now handles projects with large image libraries

Converting a browser project to a Cloud full-stack app no longer fails when the project carries a large media library.

Projects with many hundreds of images could get stuck at the import step with an unhelpful error, and retrying or restarting the project computer never helped. The importer now transfers big asset sets reliably, and if anything does go wrong during a conversion, the error now names the actual cause instead of a generic failure - so the AI can fix it or route it to us with real detail.

Jul 17, 2026

A new Home, and one composer everywhere

Your signed-in home is rebuilt. Instead of a grid of files with a second, weaker prompt box, Home is now the place you build: a short greeting and the exact same composer you use inside the editor. From the very first screen you can attach files, use your voice, and pick your model and effort - no more stripped-down starter prompt.

  • One composer everywhere. The box on Home and the box in the editor are the same tool. Whatever you can do in a chat, you can do the moment you arrive.
  • Always know where your message goes. A small target chip on the composer shows whether your prompt will start a new project or continue an existing one. If you have a single project, it points there by default; one tap switches it - so a quick change request never spawns an empty project by accident.
  • A project sidebar on every screen. Your projects, their chats, and folders now live in one collapsible sidebar. Open any project or jump straight to a past chat in a single click, drag a project into a folder, and reorder folders to taste. It stays put as you move between Home and the editor, so you never lose your place.
  • A template gallery when you want it. "Or start from a template" opens a browsable gallery of ready-made site templates, with coding templates - React, Vue, plain JavaScript, and more - one click away. It is opt-in and never gets in the way of just describing what you want.
  • A dedicated Archive. Archived projects have their own page with bulk restore, keeping your active project list clean.
  • An editor that earns its chrome. A brand-new project opens clean and quiet. Share, Publish, and other controls appear as your project becomes real - once you have actually built something worth sharing - so the toolbar teaches you the workflow instead of overwhelming you on day one.

Old links to your dashboard bring you straight to the new Home, so nothing you had bookmarked breaks.