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Latest updates
Jul 24, 2026

Subscription checkout now starts smaller and asks for less

New subscriptions now start with monthly billing selected, so the first payment matches the monthly price shown in Playcode. Annual billing and its savings remain one click away.

Stripe Checkout also no longer requires everyone to fill in a full billing address. It asks for address details only when they are needed for the selected payment method or tax rules, while the optional business-purchase and tax-ID fields remain available.

The upgrade summary now also names Claude Opus 4.8 correctly as the default Quality model.

Jul 24, 2026

Collaborators on Pro projects are no longer blocked by the free limit

Sharing an editable link from a Pro workspace now works the way it should: any number of collaborators can join at the same time, and they do not need a Playcode account - opening the link is enough.

Previously, collaborators who were not signed in could be turned away with a "collaboration limit reached" message even when the project owner was on Pro. That check now runs on our servers against the project's actual plan, so it can no longer misfire.

Free projects keep the existing limit of 2 people at once, and the project owner now sees a notice when someone was turned away - the AI agent working in your project no longer counts toward that limit.

Jul 24, 2026

Quality tier now defaults to Claude Opus 5

The Quality build tier now runs on Claude Opus 5 by default - Anthropic's newest Opus, with noticeably sharper reasoning on multi-step build and edit work. New chats on Quality pick it up automatically; no setting to change.

Opus 5 thinks before it answers, so expect it to spend a little longer - and a few more credits - on hard tasks than the model it replaces. Claude Opus 4.8 is still one click away if you want the leaner option for everyday pages.

Switch any time in the Choose build quality dialog, or set your account-wide default in Settings -> AI defaults.

Jul 24, 2026

Turning link editing off now applies to connected visitors instantly

When you switch your project's shared link from "can edit" to view-only, everyone who already has the project open now loses edit access within a second - their editor switches to a read-only state with a clear notice. Turning editing back on unlocks connected visitors just as instantly.

Previously the toggle only applied to people who opened the link *after* the change: visitors who were already connected could keep typing until they reloaded the page, which made the setting look broken.

Jul 23, 2026

New model: Kimi K3

Kimi K3, Moonshot's flagship model, is now available in the Choose build quality dialog. It brings a 1M-token context window, always-on reasoning, and vision - so it can hold a very large project in context, think through multi-step changes, and read the screenshots or mockups you attach.

Pick it per chat like any other model, or set it as your account-wide default in Settings -> AI defaults. It is a strong fit for large builds where the whole codebase matters.

Jul 22, 2026

Quality tier now defaults to Claude Opus 4.8

The Quality build tier now runs on Claude Opus 4.8 by default - our strongest all-round model for building and editing apps. New chats on Quality pick it up automatically; no setting to change.

Prefer a different model? Every option is still one click away in the Choose build quality dialog, and your account-wide default lives in Settings -> AI defaults.

Jul 22, 2026

Pick a different AI model per chat

The model you pick in the Choose build quality dialog now applies to that chat only. Open another chat, pick a different model, and run them side by side - one choice no longer follows you across every conversation.

Your account-wide defaults still live in Settings -> AI defaults, and the Set as my default row in the dialog now promotes your current models too, along with mode, effort, and context.

Jul 20, 2026

Published projects now live on playcode.site

Published browser projects are now served from yourproject.playcode.site (previously on playcode.io). The new address shows up in the editor and dashboard, ready to copy and share.

If you shared an older playcode.io project link, visitors now see a short notice pointing them to the new .site address - reshare the new link wherever you posted the old one. Custom domains you've connected are unaffected and keep working as-is.

Jul 20, 2026

Cloud conversion now handles projects with large image libraries

Converting a browser project to a Cloud full-stack app no longer fails when the project carries a large media library.

Projects with many hundreds of images could get stuck at the import step with an unhelpful error, and retrying or restarting the project computer never helped. The importer now transfers big asset sets reliably, and if anything does go wrong during a conversion, the error now names the actual cause instead of a generic failure - so the AI can fix it or route it to us with real detail.