For founders and business owners with no developer

AI Mobile App Builder With the Backend Already Built

Describe the app you want. Playcode AI builds a real iPhone and Android app in the same project as your website, wired to its own backend, database, domain, and email. Preview it on your phone the same day.

No credit card required · No coding needed

Quick answer

Can AI build a mobile app for iPhone and Android?

Yes. Describe the app and Playcode AI builds a real React Native app for iPhone and Android, in the same project as your website. It shares one backend, one database, and one sign-in, so a customer who signs up on the site signs in on the phone. Preview it on your own phone the same day.

1.1M+users
26M+projects
Since 2016

Used by people at

Counts registered accounts using corporate email domains from the companies above. Playcode is a self-serve product, not a contracted vendor to these brands.

How a Mobile App Gets Built on Playcode

From a description to an app on your phone in three steps

01

Describe the App and Who Signs In

Write it the way you would explain it to a friend: "An app where my gym members book a class, see the ones they booked, and cancel up to two hours before." Playcode AI asks what a good mobile developer would ask - who signs in, what has to be saved, what the first screen shows.

If you already have a Playcode website, say so. The app is added beside it in the same project instead of starting a second one.

Preview
AI Chat
Publish
I'm a realtor in Miami. I need a website to show my listings and get buyer leads.
4 Questions
2 / 4
What's the main style for your real estate site?
AModern & minimal with clean lines
BLuxury feel with large property photos
CProfessional & corporate
DI'll describe my own style below
Or type your own answer...
Skip
Next
Describe what you want to change...
Economy
Build Progress
4/6
Site layout & navigation
3s
Hero section with CTA
5s
Property listings grid
8s
Building contact form...
About page & bio
Footer & SEO meta
miami-homes.playcode.io
Miami Dream Homes
Your trusted partner in Miami real estate
Search by neighborhood...
Featured Listings
NEW
$1,250,000
Coral Gables Villa
4 bd|3 ba|2,400 sqft
OPEN
$890,000
Brickell Condo
2 bd|2 ba|1,200 sqft
Get in Touch
02

Watch the App and Its Backend Get Built Together

One codebase becomes both the iPhone app and the Android app. Sign-in and sign-up come already wired to your project’s own backend, so accounts, data, and rules exist once and both the website and the phone use them.

Nothing here is a clickable mockup. The screens read and write real records in a real database from the first version.

03

Preview It on Your Phone, Then Publish

Ask for the phone preview, scan the code that appears, and the app opens on your own device with your own data. Walk the flow, say what is wrong, and watch it change.

When it is ready, the agent runs the store build in the cloud - no Mac needed - and drafts the listing. You submit it from your own Apple and Google accounts.

Your website is live!

https://
miami-homes.playcode.io
Site is secure - SSL certificate active
Or connect your domainmiami-dream-homes.com
Miami Dream Homes
Your trusted partner
Miami Dream Homes
Your trusted partner
The mobile math

A Real App in Days, Not Two Quarters

What changes when the app, the backend, and the website are one project

A mobile app, the old way

  • Pay for the iPhone app, then pay again for Android
  • Then pay a third time for the backend both apps need
  • Buy a Mac before anyone can build for iPhone
  • Your website and your app end up as two products with two logins
  • Every change is a change order and another build

A mobile app, on Playcode

  • Describe the app in plain English
  • One codebase becomes the iPhone app and the Android app
  • The backend, database, and sign-in are there from the first prompt
  • The website and the app share one project and one set of accounts
  • Builds run in the cloud, so no Mac is involved
Not a wrapper around your website

What Your Mobile App Ships With

The parts an app needs before a real customer can install it

01

One app for iPhone and Android

Built with React Native and Expo, the same tools professional mobile teams use. One codebase, two stores, one set of changes to make when something is wrong.

02

A real backend and a real database

Your app remembers customers, bookings, orders, and settings on a server you own, not in the phone’s memory. It is a working product, not a prototype that resets.

03

Sign-in that already works

Sign-in and sign-up come prebuilt and pointed at your project’s own backend. A customer who signs up on your website signs in on the phone with the same email.

04

The website and the app in one project

The site, the phone app, the backend, your custom domain, and email sending live together. Add a rule once in the backend and both the site and the app get it.

05

Preview on your own phone while you build

Ask for the phone preview, scan the code, and the app opens on your device against your real data. You judge it on the hardware your customers hold.

06

Real, exportable code you own

The app is ordinary React Native code, not a locked runtime. Export it any time, or hand it to the mobile developer you hire once the app has users.

A practical mobile app implementation guide

Get One Signed-In Screen Working on a Phone Before You Touch the Stores

The app is the easy half. The paperwork, the phone-only bugs, and the review are what actually decide your launch date, so meet them in that order.

Before you build

Prerequisites

  • One thing the app does that your website cannot

    Apple refuses apps that only repackage a website. The app needs a reason to sit on a home screen: a session that stays signed in for months, a scanner, a list that works without signal, or photos taken on the spot.

    Ready when: You can name the one screen a customer opens on their phone that they would never open in a browser tab.

  • A decision about who signs in and what they may see

    The phone app signs in against the same backend as your website, so the accounts and the permission rules are written once. Deciding this after the first screens exist means rewriting both.

    Ready when: You can say, in one sentence each, who signs in, what each kind of person is allowed to read or change, and which records the phone has to show.

  • Your own Apple and Google developer accounts, opened early

    The app is published under your account, never Playcode’s - Apple requires the owner of the content to hold the account. Both platforms charge a yearly fee and enrolment is not instant: identity checks, two-factor, and tax and banking forms.

    Ready when: You can sign in to App Store Connect and the Google Play Console yourself, and both enrolments read as approved rather than pending.

  • A bundle identifier you will never change

    The reverse-DNS name, such as com.yourcompany.yourapp, is how both stores identify the app for its whole life. Changing it after the first submission starts a brand new listing with no reviews and no installs.

    Ready when: The identifier is registered in your Apple and Google accounts and matches the one written into the project.

Implementation sequence

Do, observe, verify
  1. 01
    Playcode AI prompt

    Describe the app against the data you already have

    Say who uses the phone, what they do on it, and which of your existing records they need. Ask for the mobile app in the same project as your website, so it uses that backend rather than a copy of it.

    Expected result

    The project gets a mobile app beside the website, with sign-in and sign-up already pointing at your project’s own backend.

    Verify

    Create an account on your website, then sign in to the app with that same email. If it works, one backend is serving both and you have not accidentally built a second product.

  2. 02
    Phone preview

    Open it on your own phone before you change anything else

    Ask the agent to start the phone preview and scan the code it shows. Then walk the main flow the way a customer would, on your own device, with your own data.

    Expected result

    The app runs on real hardware, reaching your project’s public address, showing records from your real database.

    Verify

    Sign in on the phone, create one record, then open your website and find the same record there.

  3. 03
    Playcode AI prompt

    Fix what only breaks on the phone

    A phone is a different machine from the server, so anything pointed at a local address works in the browser preview and dies on the device. Tell the agent exactly which screen failed and what it showed.

    Expected result

    Every screen loads its data through your project’s public address, so the browser preview and the phone show the same thing.

    Verify

    Turn the phone off your Wi-Fi and onto mobile data. If sign-in and the main screen still work, nothing is depending on your own network.

  4. 04
    Playcode project settings, then the AI prompt

    Hand over the store credentials and let the agent run the build

    Store the build and store credentials as project secrets - never paste them into chat, code, or a file. Then ask the agent to set the bundle identifier and run the cloud build for whichever store you launch on first.

    Expected result

    A signed build is produced in the cloud, with no Mac anywhere in the process, and the agent reports where it landed.

    Verify

    The build appears inside your own developer account, under your own bundle identifier, with a version number you recognise.

  5. 05
    App Store Connect and Google Play Console

    Review the drafted listing, then submit it yourself

    Ask the agent to upload the build, draft the description, keywords and privacy answers, and capture screenshots from the running app. Read every line, correct what is wrong, then press submit in your own account.

    Expected result

    A complete draft listing waits in your account with the build attached. Nothing is submitted on your behalf.

    Verify

    The listing names your business as the seller, the attached build matches the version you tested, and the screenshots show screens that exist.

Decisions that change the build

Should the app be its own project, or live beside your website?

  • A separate mobile-only project
  • The mobile app in the same project as the website

Choose: Keep it in the same project. Accounts, data, and business rules are written once in the backend and used by both, so a customer who signs up on the site is already a customer in the app.

Tradeoff: One project means one place to break and one place to fix. A separate project isolates the app, but you then maintain two copies of every rule, and your customers end up with two accounts that quietly disagree.

Do you need a store app at all, or is a website enough?

  • A website customers add to their home screen
  • A real app in the App Store and Google Play

Choose: Choose the store app when being found by searching the store matters, when the phone must stay signed in for months, or when the job needs hardware a browser cannot reach. Otherwise the website ships today and needs no developer accounts.

Tradeoff: A store app costs two yearly accounts, the enrolment paperwork, and a review that can bounce. A website avoids all of it but can never appear in a store search, which is where many customers look first.

A feature needs an outside library. Which kind do you pick?

  • A package from the Expo toolkit, or a JavaScript-only library
  • A library that ships its own native code

Choose: Prefer the Expo package or the JavaScript-only option while you are still previewing on your phone. Those load in the preview; a library carrying its own native code does not, and you will lose the same-day loop finding out.

Tradeoff: Staying inside the Expo toolkit keeps the scan-and-see loop that makes this fast. Custom native code buys you anything the platform can do, but you give up the quick preview for a build you install on the device yourself.

Which store do you launch on first?

  • Google Play first
  • App Store first
  • Both at the same time

Choose: Pick the store your actual customers use and launch there alone. One store means one set of paperwork, one review, and one round of corrections before you repeat a process you now understand.

Tradeoff: Launching on one store delays the other audience by a week or two. Launching on both at once doubles the paperwork at exactly the moment you are least sure what the listing should say.

Before you share it

Test checklist

  • Happy path

    A customer signs up on your website, then signs in to the app on their phone and completes the one job the app exists for.

    Expected: The same account works in both places, and the record they created on the site is already on the phone with no import step.

  • Invalid input

    Someone submits the main form on the phone with a required field empty, or tries to open a record that belongs to a different customer.

    Expected: The backend refuses it and the phone screen says why. Nothing invalid is saved and no other customer’s data appears.

  • Duplicate or retry

    The phone loses signal halfway through a save and the customer taps the button again.

    Expected: The record is stored once, not twice, and the app shows the saved state instead of quietly creating a second copy.

  • Published smoke test

    Install the store build on a phone that has never opened the project, through your account’s test track, and use it on mobile data rather than your Wi-Fi.

    Expected: Sign-in, the main flow, and the data all work over the public address, with nothing depending on your own network or your own device.

If something goes wrong

Common failure cases

The app works in the browser preview and fails on the phone

Likely cause
A screen is calling a local address instead of your project’s public one. The phone is a different machine and cannot reach the server’s own localhost.
Check
Open the failing screen on the phone while the same screen works in the browser. If only the phone fails, the address is the whole difference.
Fix
Tell the agent which screen failed, and have that call go through the app’s shared client, which reads the project’s public address rather than a hardcoded one.

Apple refuses the app because it only repackages your website

Likely cause
The app wraps web pages and does nothing that needs the device, which Apple treats as too little functionality to justify an app.
Check
Write down what the app does that a browser tab could not do. If the list is empty, you have found the rejection reason.
Fix
Give the app one genuine device job - a session that stays signed in, a scanner, an offline list, photos taken in the field - and resubmit with that as the first screen.

A library fails the instant the phone preview opens that screen

Likely cause
The library ships its own native code. The preview only carries what it was built with, so it cannot load anything extra.
Check
Remove the screen that imports it. If the preview recovers, that import is the cause and no amount of restarting will change it.
Fix
Swap to an Expo package or a JavaScript-only alternative. If the feature genuinely needs native code, accept a build you install on the device yourself instead of the quick preview.

The phone preview stopped working after the app was "updated"

Likely cause
The Expo version moved past what the preview understands. That version is pinned deliberately, not by accident.
Check
Ask the agent what changed since the preview last worked, and specifically whether the Expo version moved.
Fix
Go back to the pinned version to get the preview back. Treat a newer version as a real decision with a real cost, not a routine tidy-up.

The browser preview shows a blocked-request error but the phone is fine

Likely cause
The browser preview is served from a different address than the API, so the browser blocks the call. A phone never hits this, because a native request has no origin to block.
Check
Open the same screen on the phone. If it works there, the problem is the browser preview, not your app.
Fix
Restart the phone preview so the backend picks up the preview address again, and judge the screen by what the phone does.
What people ship first

Four Mobile Apps Worth Building First

Each of these needs a backend on day one, which is why the app alone was never the hard part

The Companion App for a Business You Run

Same accounts, one project

Your customers already book, order, or subscribe on your website. The app gives them the same account on their home screen, stays signed in, and turns a monthly visit into a weekly one.

The App Your Team Uses On Site

Field work, no paper

Crews, drivers, and inspectors fill in jobs on a phone instead of paper, and the office sees it immediately on the website side of the same project. One backend, two very different screens.

The Marketplace or Booking App

Roles enforced on the server

Two kinds of people, two kinds of screens, and records that must never cross. The permission rules live in the backend and the phone app inherits them instead of re-implementing them.

The Store Presence for an Idea You Are Testing

A real listing to learn from

Some products are only credible with a store listing. Build the smallest honest version, publish it under your own developer account, and learn from installs rather than from a survey.

What is actually included

The App Is One Part of a Whole Project

Playcode has been building and running real projects since 2016, on its own production cloud in two regions - your app runs on the same backend as your website, with your own domain and email attached.

1 project
holds the website, the app, and the backend
2 stores
from a single codebase
0 Macs
needed - the store build runs in the cloud
The engine

A software team in one agent

Playcode AI runs the same frontier models that power ChatGPT and Claude - and orchestrates them like a team: it plans the work, delegates to sub-agents, runs long jobs in the background, and reviews its own changes.

Every frontier model

The latest models from every major lab, in one picker. Switch anytime.

ClaudeGPTGeminiGrok

Sub-agents

Big jobs split across specialists - one explores your code, one writes, one audits - working in parallel.

Background tasks

Long builds and migrations keep running while you keep talking. They report back when done.

migration - running

It sees your designs

Have a design in Figma? Paste a screenshot - or a page you like, or a bug - and it builds from what it sees.

Tuned by years of iteration to write production software - structured, typed, maintainable - not throwaway prototypes.

Production code

Real code you can open, read, and edit

Under every project is a codebase the agent keeps production-grade. And you are never locked out of it: open the file explorer and edit any file yourself - server included. No AI required.

Quality is the default

Complete states, secure boundaries, structured code - the bar is what a professional agency would ship.

Every file is yours to open

Browse the whole project - frontend, backend, configuration - and edit directly in the built-in editor.

Developers are welcome

Invite your developer with the right role, or export the project code and files. Nothing is trapped in Playcode.

For teams and organizations

Share it like you share a doc

Playcode is built for organizations, not just solo builders. Workspaces hold your projects, people, and billing; roles and teams decide exactly who sees what.

Workspaces with their own billing

Create a workspace per company, client, or department - each with its own members, projects, and subscription.

Three clear roles

Admins manage, editors build, viewers watch. Set roles on the whole workspace, on a team, or on a single project.

Teams that scope access

Group people into teams and give each team its own projects - or a whole folder of them. Private projects stay private, even inside a shared workspace.

Share outside the workspace

Send a project to any email - a client, a contractor - with exactly the access you choose. No extra seat needed.

Share "Inventory tracker"
Acme Ops workspace
Private
client@partner.co
Editor Invite
Operations team
8 people
Editor
MK
Maya Kowalski
maya@acme.co
ADMIN
JR
Jon Reyes
jon@acme.co
EDITOR
LS
Lena Sato
lena@acme.co
VIEWER
Restricted - only people invited can open it
Real-time

Multiplayer by default

Work on one project together. Write in the same AI chat together. Every message, edit, and setting is fully synchronized - live, for everyone, on every device.

acme-launch · Playcode
MKJR
Maya's laptop
Maya
Add a 'Book a call' button to the hero
Jon
And link it to our calendar, please
Playcode AIDone - button added to the hero and linked to your calendar.Preview updated
Describe the next change...
Jon's phone
Maya
Add a 'Book a call' button to the hero
Jon
And link it to our calendar, please
Playcode AIDone - button added to the hero and linked to your calendar.
Message...
Already there. No refresh.

Same project, same moment

Everyone works in the project at the same time - even in the code editor - without lock-outs or "who has the latest version".

Every device

Start on the laptop, check from your phone: the same live state follows you everywhere you sign in.

Nothing to refresh

Changes arrive over a live connection the instant they happen. Reloading the page is a habit you can drop.

Feels instant

It never makes you wait

Instant

Every click applies immediately on your device. Syncing happens behind you, not in front of you.

Offline

Connection dropped? Your changes queue locally and replay the moment you are back.

Reload-proof

The queue survives closing the tab. Nothing you did is lost while you are away.

Your Options for Getting a Mobile App

Four ways to put an app in the stores, compared honestly

No-Code App Builders

Glide, Adalo, Appy Pie, etc.
$30 - $100+/monthongoing subscription
  • Your app lives inside their runtime
  • The data model is theirs, not yours
  • No code to export when you outgrow it
  • Hits a wall the first time the logic gets real
Quick to start, capped later

AI Mobile App Tools

Rork, a0.dev, and similar
Subscription plus usagevaries by tool
  • Generates the phone app itself
  • The backend and database are yours to add
  • Your website stays a separate project
  • Two codebases and two sets of accounts to keep in step
The app, not the product

App Development Agency

$234,000 - $469,000planning range for a cross-platform app plus backend, not a quote
  • Covers a cross-platform app plus the backend it needs
  • Months before a customer opens it
  • Every change is a change order
  • You still own the accounts and the paperwork
Out of reach to start

Playcode AI

From $21/monthwith annual billing - or $25 monthlyNo credit card required
  • One codebase becomes the iPhone and Android app
  • Backend, database, and sign-in from the first prompt
  • The website and the app in the same project
  • Cloud builds, so no Mac is needed
  • The agent drives the build and drafts the listing
  • Real, exportable code you own
The whole product, not just the app
Choose Playcode

Real People. Real Websites Built with AI.

"I built my entire portfolio site in 20 minutes. My clients think I hired a designer. Already got 3 new inquiries this month."
Marcus T. · Freelance Graphic Designer, Austin TX
"We switched from Wix to Playcode. The AI actually understands what we need instead of giving us cookie-cutter templates. Saved us thousands."
Sarah Chen · Owner, Bloom & Petal Floristry
"I update my property listings from my phone while showing apartments. Clients are impressed when I tell them I built the site myself."
David Morales · Real Estate Agent, Miami FL

Simple Pricing

Start small. Upgrade when you're ready.

Starter

$0to start

Try the AI website builder and see results

  • AI credits included to start
  • Publish your site instantly
  • Subdomain included
  • Website hosting included
  • No credit card required
Get Started

Pro

Most Popular
$25/month

Everything you need to build

  • 100 AI credits/month
  • All AI models (12+)
  • Visual editing
  • Custom domains
  • Website hosting included
  • Export your code anytime
  • Private projects
  • Unlimited collaborators

Cancel anytime. No hidden fees.

How credits work

Credits are used when AI helps you. Simple edits cost less, complex features cost more.

  • "Change button color" ~0.3-0.5 credits
  • "Add a contact page" ~2-3 credits
  • "Build full landing page" ~5-10 credits

Most users never run out. 100 credits = lots of building.

Questions People Ask Before Building a Mobile App

Yes. Playcode AI builds a real React Native app for iPhone and Android in the same project as your website, with sign-in and sign-up already wired to your project’s own backend. It reads and writes real records in a real database from the first version, and you preview it on your own phone rather than in a mockup.

No. The store build runs in the cloud, driven by the agent from your project, so nothing in the process depends on a Mac on your desk. You do need your own Apple developer account, because the app is published under your name, not Playcode’s.

Yes, and it is worth opening them early. Apple requires apps built through a service like ours to ship under the content owner’s own account, and both platforms charge a yearly fee. Enrolment includes identity checks, two-factor setup, and tax and banking forms, so it is not something to start the week you want to launch.

Not the final step, and no honest builder can. The agent runs the cloud build, uploads it to App Store Connect or Google Play, drafts the description, keywords and privacy answers, and captures screenshots from the running app. You review the draft in your own account and press submit yourself.

That is the point of building both in one project. Accounts, data, and business rules live in one backend, so a customer who signs up on your website signs in on the phone with the same email, and a record created in the app appears on the site immediately. Nothing syncs, because there is nothing to sync.

Ask the agent for the phone preview and scan the code it shows. The app opens on your own device, talking to your project’s real backend and real data. Because it runs on real hardware you find the phone-only problems - slow screens, awkward taps, wrong keyboard - while they are still cheap to fix.

Nobody can promise that, and reviews take days and sometimes bounce. The durable rule is that an app which only repackages a website gets refused, so give yours at least one job that needs the phone. When a review does bounce, the rejection names the guideline and you fix it and resubmit.

Almost. Anything in the Expo toolkit or written in plain JavaScript works in the phone preview. A library that ships its own native code cannot load there, so the agent will suggest an alternative or explain the trade you are making. The code is standard React Native, so nothing is permanently out of reach.

Playcode is $25 per month, or $21 per month billed annually, with AI credits included and no credit card required to start. Apple and Google charge their own yearly developer fees on top, which go to them and not to us. Check their current prices before you plan a launch.

Yes. The app is ordinary React Native code and the backend is ordinary server code - both are yours and both export. Many people build the first version themselves, get real installs, and hand the project to a mobile developer afterwards with something working to point at.

Still have questions? Contact us

Your app could be on your phone today.

Describe it. Preview it on your own device this afternoon, then take it to the stores when it is ready.

A booking app for my dog-grooming salon...Build My Mobile App

No credit card required. AI credits included.